
Star-vader Nebula Lord Dragon
[ACT] (VC)1/Turn:COST [Soul Blast (1) & Retire a rear-guard with “Star-vader” in its card name], your opponent chooses one of their rear-guards, and locks it. Then, if your opponent’s back row does not have any rear-guards, this unit gets drive+1 until end of turn. If they could not lock, your opponent looks at the top card of their deck, and puts it on an open (RC) as a locked card.
[CONT] (VC):During your turn, if your opponent’s vanguard is grade 3 or greater, all of your units with “Star-vader” in their card names get [Power]+5000 for each of your opponent’s locked cards.

Unrivaled Star-vader Radon
[AUTO] (Drop):If your soul has one or less cards, reduce this cost by Soul Blast (1). At the start of your attack phase, COST [Soul Blast (1)], and call it to a (RC) in the same column as a rear-guard with “Star-vader” in its card name.
[AUTO] (RC):When this unit attacks, until end of battle, when your opponent would call cards from their hand to (GC), they must call two or more at the same time. At the end of that battle, bind this unit.

Mana Shot Star-vader, Neon
[AUTO] (Drop):At the start of your attack phase, COST [Counter Blast (1)], and call it to a (RC) in the same column as one of your opponent’s locked cards.
[AUTO] (RC):At the end of your opponent’s turn, if your opponent’s locked card was not unlocked during this turn, bind this unit.